@DataBase
@Node Main ModuleInformation
@TOC ModuleMain.guide/main
@Index Module.index/main
ShowModule v1.10 (c) 1992 $#%!
@{fg shine}now showing: "tools/filledvector.m"@{fg text}
NOTE: don't use this output in your code, use the module instead.

/* this module contains 5268 bytes of code! */

PROC setVObjectFace@{fg shine}(a,b,c,d,e,f,g)@{fg text}
PROC newVectorObject@{fg shine}(a,b,c,d,e)@{fg text}
PROC cloneVectorObject@{fg shine}(a)@{fg text}
PROC setPolyClipRect@{fg shine}(a,b)@{fg text}
PROC getVObjectPoints@{fg shine}(a)@{fg text}
PROC freeVectorObject@{fg shine}(a)@{fg text}
PROC copyVectorObject@{fg shine}(a)@{fg text}
PROC setMatRotate@{fg shine}(a,b,c,d)@{fg text}
PROC newPolyContext@{fg shine}(a,b)@{fg text}
PROC moveDrawVList@{fg shine}(a,b,c)@{fg text}
PROC freePolyContext@{fg shine}(a)@{fg text}
PROC setPolyFlags@{fg shine}(a,b,c)@{fg text}
PROC setPolyBitMap@{fg shine}(a,b)@{fg text}
PROC setMatScale@{fg shine}(a,b,c,d)@{fg text}
PROC matApply3@{fg shine}(a,b,c,d)@{fg text}
PROC drawVObject@{fg shine}(a,b)@{fg text}
PROC setMatIdent@{fg shine}(a)@{fg text}
PROC remVObject@{fg shine}(a,b)@{fg text}
PROC addVObject@{fg shine}(a,b)@{fg text}
PROC matSize@{fg shine}(a,b,c,d)@{fg text}
PROC freeVList@{fg shine}(a,b)@{fg text}
PROC drawVList@{fg shine}(a,b)@{fg text}
PROC sortVList@{fg shine}(a)@{fg text}
PROC matMult@{fg shine}(a,b)@{fg text}
PROC newVList@{fg shine}()@{fg text}
@endnode
